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CharactersRuna Blask

Runa Blask

This page names the Operations and choices Runa is part of and their opening premises. It does not describe how they resolve.

Overview

Runa Blask is a Togruta who manages finances and operational logistics for Zero Company from the Den. She is a non-combat character based at the Den rather than a field Operator, voiced by Vic Michaelis.

Background

Runa is a native of Taris and was once a financial analyst for galactic megacorporations, including the Banking Clan. That career explains the role she now fills at the Den: the finance and operations work is the same expertise applied at a far smaller scale, which is part of why she regards Zero Company as a step down.

Character

Runa is a dyed-in-the-wool Separatist partisan, forced out of the Confederacy by internal politicking. She makes no effort to hide her ideology; every interaction with Hawks is an opening for a lecture about the Republic’s expansionist, imperialist ways. PC Gamer described her as sounding like “the Star Wars version of a Communist kicked out of the party for being too annoying.”

In one confirmed scene, Runa tells Hawks outright that her time with the Separatists made up the best days of her life, and that Zero Company is a significant downgrade.

Despite being abrasive and openly hostile to the Republic cause, Runa is one of the most distinctive characters in the cast, a foil who challenges Hawks’ assumptions at every turn. EA states that she still holds to Separatist political values and is not afraid to say that Zero Company is a big step down, but that Hawks tolerates her rough edges because she is so good at her job.

On the HoloTable

Runa never deploys, and she has no Hero Mission or Companion Operation of her own. Her influence shows up instead as work she sources and choices she is part of, which fits someone running the squad’s money rather than fighting for it.

Two Operations come from her directly:

OperationGroupIntelCycles
Extra EarsEspionage503
Repair ShipSeparatists502

Extra Ears places a contact inside Ord Mantell’s judicial system to scope out lucrative opportunities. Repair Ship follows her read of a derelict Separatist shuttle drifting near a Danzik shipping lane, which she thinks might carry repair equipment the squad can use.

She also appears as an option in three places where a decision has to be made:

  • Back Channels, a story Operation investigating a secret meeting between the Umbaran Partisans and the Republic, can be worked through Runa’s connection or Neesh’s.
  • Kinro Decryption, one of Jae Mordant’s Companion Operations, lists Runa as one of its options.
  • Refueling, a Dilemma, sets her against Neesh Renark directly: Runa’s source for hypermatter is expensive and reputable, an ex-executive of the former Techno Union, while Neesh’s is cheap and shady. The squad can buy from Runa’s source, steal from it, buy from Neesh’s, or look elsewhere.

That last one is the clearest picture of how the game uses her: the respectable, costly option, set against Neesh’s cheaper and riskier one.

References

#SourceDate
1pcgames.de: Exclusive preview Mar 2026
2PC Gamer: Hands-on preview 26 Mar 2026
3CBC: Vic Michaelis profile 2026
4StarWars.com: SDCC full cast announcement 23 Jul 2026
5EA Star Wars on X: Den personnel character cards Aug 2026
6Star Wars Zero Company in-game HoloTable: Operations and DilemmasSep 2026

If information is missing, it has not yet been confirmed. Corrections are welcome.

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