Getting Started
Overview
Star Wars Zero Company is a single-player turn-based tactics game developed by Bit Reactor in collaboration with Respawn Entertainment and published by Electronic Arts and Lucasfilm Games. You play as Hawks, a former Republic officer leading an off-books squad of professionals for hire against a plague-carrying cult in the final year of the Clone Wars.
It was announced at Star Wars Celebration Japan on 19 April 2025 and launches on 27 August 2026 for PC, PlayStation 5, and Xbox Series X|S. Bit Reactor estimates the main story campaign at 30 to 40 hours for the average player.
Release Date
Star Wars Zero Company releases on 27 August 2026 on PC (Windows via Steam, the EA App, and the Epic Games Store), PlayStation 5, and Xbox Series X|S. The date was confirmed by EA on 5 June 2026 and applies to both the Standard and Deluxe Editions. See Editions & Pre-Orders for pre-order details.
The Story
The game is set during the twilight of the Clone Wars, approximately 20 BBY, roughly one year before the events of Star Wars: Episode III – Revenge of the Sith. It tells an original, canon Star Wars story with a grittier, more grounded tone, drawing inspiration from Andor, Rogue One, and the original trilogy.
Hawks’ military career ended in an undisclosed disaster. Together with the clone trooper Trick, they form Zero Company: an unconventional outfit recruited from across the galaxy, including a Jedi Padawan, a Mandalorian, a former Separatist soldier, mercenaries, and droids. Hired by a Republic Intelligence officer and a dispossessed noblewoman, the squad investigates the Infinite Coil, a Separatist-aligned cult led by Kundri Fathom that seeks to spread the Shadow Plague across the galaxy.
Every playthrough reaches the same canonical ending, but the journey there changes each time: which missions you take, which squadmates live or die, and the relationships you build along the way. Start with the Characters and Factions sections for the full cast.
How It Plays
The campaign loop. The campaign runs in Cycles: explore your base, run non-combat Operations from the holo-map, then launch one tactical combat mission to advance time. Missions and Operations carry timers and disappear if ignored, so you cannot do everything in one playthrough. Between missions you manage the Den, your base on the Ring of Kafrene; see Base Management.
Combat. Battles are turn-based and played from a top-down view: your whole squad acts, then the enemy force does. Each character has three action points (AP) per turn, spent on movement, attacks, and abilities. A squad-wide Advantage meter, charged by attacking enemies, powers special abilities without consuming AP. Cover, flanking, and high ground all shift your Chance-to-Hit. See the Combat System.
Classes. There are 12 character classes: 8 standard Specializations available to any recruit, and 4 exotic classes locked to specific story characters, including the Jedi Padawan and the Mandalorian. Operators later unlock a second specialization, opening up dual-class builds, and progress through a per-character Focus Tree. See the Class System.
Your squad. Story characters join as the campaign unfolds, and you can recruit and fully customise your own Operators, choosing species, specialization, weapon, voice, and name. You can even build your own astromech droid. See Squad Customisation and Species & Races.
Bonds and Dilemmas. Squadmates who fight together build Bonds that unlock cross-training bonuses, and even natural enemies can learn to work together. At key story moments, Dilemmas force decisions that every squad member has an opinion about, with permanent consequences for those relationships.
Permadeath. Everyone except Hawks can die permanently, named story characters included, and the story continues without them. Fallen operators accumulate injuries before death, creating a layer of risk management. It can be toggled via difficulty settings. See Permadeath.
Setting
The primary base of operations is the Den, located on the Ring of Kafrene, a mining colony and trading station that appeared in Rogue One: A Star Wars Story. The squad deploys aboard a transport starship called the Caisson.

Tactical combat missions take place across approximately a dozen planets, including Lothal, Mapuzo, and Anaxes, while non-combat operations can reference over 150 planets across the galaxy. See Locations for every confirmed world.
Known Star Wars characters will appear as cameos: Anakin Skywalker has been confirmed, as shown in the Summer Game Fest 2026 gameplay trailer. Other characters from Star Wars: The Clone Wars may also appear but have not been officially confirmed.
Platforms, Editions & Requirements
| Platform | Confirmed |
|---|---|
| PC (Windows) | Yes |
| PlayStation 5 | Yes |
| Xbox Series X/S | Yes |
The game is available in Standard and Deluxe Editions; see Editions & Pre-Orders for contents and pre-order bonuses. It is rated Teen (T) by the ESRB, with content descriptors for Mild Language and Violence, and supports offline play.
PC system requirements:
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 10/11 64-bit | Windows 10/11 64-bit |
| CPU | Intel Core i5-8400 / AMD Ryzen 5 2600X | Intel Core i7-10700K / AMD Ryzen 7 3700X |
| RAM | 16 GB | 32 GB |
| GPU | NVIDIA GeForce GTX 1080 / AMD RX 5600 XT / Intel Arc B580 | NVIDIA GeForce RTX 3080 / AMD RX 7800 XT |
| Storage | ~50 GB | ~50 GB |
Console system requirements have not been published.
The Developers
Bit Reactor was founded in 2021 by creative director Greg Foertsch, previously art director at Firaxis Games for 22 years across the rebooted XCOM series and Marvel’s Midnight Suns. The project began when the late Vince Zampella (Respawn co-founder) offered the Star Wars licence after a single pitch meeting. The core team is around 20 strategy-game veterans, deliberately supplemented with developers from outside the genre, including people who worked on God of War and Elder Scrolls Online. The team’s stated design pillars are Star Wars fidelity, meaningful decisions, cinematic narrative, and a strategy layer meaningfully interconnected with tactical combat.
| Role | Person |
|---|---|
| Creative Director | Greg Foertsch (Bit Reactor founder) |
| Lead Designer | James Brawley |
| Narrative Director | Aaron Contreras (previously Star Wars Jedi series) |
| Composer | Gordy Haab (previously Star Wars Jedi series, Battlefront) |
| Creature design consultant | Terryl Whitlatch (author of The Wildlife of Star Wars: A Field Guide) |
Soundtrack
The original score is composed by Grammy-winning composer Gordy Haab (Star Wars Jedi series, Star Wars Battlefront). The soundtrack releases on 27 August 2026 via Walt Disney Records, and is available to pre-save on Spotify, Apple Music, and Amazon Music. The first single, “Zero Company,” is streaming now, with the full album to follow on release day. See the Soundtrack & Track List page for the complete announced listing.
Trailers
Video Guides
Release Date and New Gameplay Trailer Breakdown (Zero Command)
Star Wars Zero Company: Is This the New XCOM? (Zero Command)
About This Wiki
The Zero Company Wiki is an independently maintained reference for Star Wars Zero Company, run by the team behind the Zero Command YouTube channel.
All content is sourced from official materials: EA announcements, Lucasfilm Games releases, and hands-on press previews. Nothing on this wiki is speculation. Where information has not been officially confirmed, pages are marked as stubs until a verified source is available.
The wiki is updated as new information becomes available. If you spot something inaccurate or outdated, get in touch at joe@zerocommand.gg.
For video breakdowns, analysis, and Zero Company coverage, visit the Zero Command channel on YouTube .
References
| # | Source | Date |
|---|---|---|
| 1 | EA: Introducing Star Wars Zero Company | 19 Apr 2025 |
| 2 | StarWars.com: Game Announce | 19 Apr 2025 |
| 3 | PC Gamer: Hands-on preview (4.5 hrs) | 26 Mar 2026 |
| 4 | pcgames.de: Exclusive preview (de) | Mar 2026 |
| 5 | pcgames.de: Second preview (de) | May 2026 |
| 6 | EA press release: Launches 27 August 2026 | 5 Jun 2026 |
| 7 | PC Gamer: SGF preview: release date and Anakin Skywalker confirmed | 5 Jun 2026 |
| 8 | Xbox Wire: Tactics Interview (Foertsch & Brawley) | 9 Jun 2026 |
| 9 | EA Star Wars: 5 Things To Know About Star Wars Zero Company (YouTube Short) | 16 Jun 2026 |
| 10 | EA: Answering the Internet’s Biggest Questions (community Q&A) | 21 Jul 2026 |
If information is missing, it has not been confirmed by an official or press source.