Assault
Overview
The Assault is one of the eight standard classes (called Specializations in game) available to any operator in Star Wars Zero Company. EA describes it as:
The Assault is a frontline fighter that excels at maneuvering in battle to score medium to close-range kills against targets hiding in cover. Operators trained in this way are lethal opponents.
Abilities
| Ability | Slot | Action | Cost | Effect |
|---|---|---|---|---|
| Sweeping Salvo | Ultimate | Special Action | 7 Advantage | Unleash aggressive blaster fire that deals damage and Disorients all enemies within a large cone. 14 base damage, 3 times per combat, at an effective range of 12.0m; the attack cannot crit until its top rank, and benefits from all bonuses to Blaster Damage |
| Bull Rush | Standard | Unknown | Unknown | Charge into an enemy, dealing Melee Damage and Pushing it backwards |
| Fleet of Foot | Passive | Always active | None | Increases this Operator's First Movement by 1.0m |
| Strike the Flanks | Passive | Always active | None | This Operator gains a +20% Critical Chance bonus against Exposed enemies |
Sweeping Salvo
The Ultimate deals damage in a large cone and applies Disoriented to all enemies within it.
Shown in combat at an upgraded rank as Sweeping Salvo III: a Cone Special Action costing 7 Advantage for 14 damage, applying Disoriented 1.
Bull Rush
Charges into an enemy, dealing Melee Damage and Pushing the target backwards. Bit Reactor’s community Q&A confirms that pushing an enemy into a void, such as a turbolift shaft, water, or a cliff, is an instant kill. See Combat System for environmental kills.
Fleet of Foot
Increases this operator’s First Movement by 1.0m.
Strike the Flanks
Grants a +20% Critical Chance bonus against Exposed enemies. Exposed is the status applied by flanking an enemy, moving around its cover; see Combat System.
Confirmed interactions
- Exposed is applied by flanking, and by the Heavy’s Bulwark, which taunts enemies in a target area into attacking the Heavy
- Disoriented is applied only by Sweeping Salvo among confirmed abilities; see the statuses table
Earlier preview attribution
PC Gamer’s March 2026 hands-on described the Assault’s ultimate as a triple shot paid from the shared Advantage pool. The Assault’s Ultimate is Sweeping Salvo, a cone attack, and the multi-shot ultimate is Open Fire, which belongs to the Gunslinger.
Upgrade ranks
Every ability above continues past its base values through the Focus Tree, where each rank costs Focus Points and improves the effect. Ranks with no recorded value are left out rather than filled in by inference.
Sweeping Salvo Ultimate
| Rank | Effect |
|---|---|
| I | 14 base damage, 3 times per combat. Unleashes aggressive blaster fire that deals damage and Disorients all enemies in a large cone. Benefits from all bonuses to Blaster Damage. Effective range 12.0m. The attack cannot crit |
| II | 15 base damage, range increased to 13.0m |
| III | 16 base damage, range increased to 14.0m |
| IV | 17 base damage, range increased to 15.0m |
| V | 18 base damage, range increased to 16.0m |
| VI | 20 base damage, range increased to 18.0m, and the attack can now crit |
An in-combat card for Sweeping Salvo III gives its Advantage cost as 7, the only Advantage figure recorded for this ability, and lists 14 damage against the 16 shown here.
Bull Rush Standard
| Rank | Effect |
|---|---|
| I | Charge into an enemy, dealing Melee Damage and pushing it backwards |
Higher ranks exist but carry no recorded values.
Strike the Flanks Passive
| Rank | Effect |
|---|---|
| I | This operator gains +20% Critical Chance against Exposed enemies |
Higher ranks exist but carry no recorded values.
Fleet of Foot Passive
| Rank | Effect |
|---|---|
| I | Increases this operator's First Movement by 1.0m |
Higher ranks exist but carry no recorded values; this ability caps at rank V.
If information is missing, it has not yet been confirmed. Corrections are welcome.