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ClassesAssault

Assault

Overview

The Assault is one of the eight standard classes (called Specializations in game) available to any operator in Star Wars Zero Company. EA describes it as:

The Assault is a frontline fighter that excels at maneuvering in battle to score medium to close-range kills against targets hiding in cover. Operators trained in this way are lethal opponents.

Abilities

AbilitySlotActionCostEffect
Sweeping SalvoUltimateSpecial Action7 AdvantageUnleash aggressive blaster fire that deals damage and Disorients all enemies within a large cone. 14 base damage, 3 times per combat, at an effective range of 12.0m; the attack cannot crit until its top rank, and benefits from all bonuses to Blaster Damage
Bull RushStandardUnknownUnknownCharge into an enemy, dealing Melee Damage and Pushing it backwards
Fleet of FootPassiveAlways activeNoneIncreases this Operator's First Movement by 1.0m
Strike the FlanksPassiveAlways activeNoneThis Operator gains a +20% Critical Chance bonus against Exposed enemies

Sweeping Salvo

The Ultimate deals damage in a large cone and applies Disoriented to all enemies within it.

Shown in combat at an upgraded rank as Sweeping Salvo III: a Cone Special Action costing 7 Advantage for 14 damage, applying Disoriented 1.

Bull Rush

Charges into an enemy, dealing Melee Damage and Pushing the target backwards. Bit Reactor’s community Q&A confirms that pushing an enemy into a void, such as a turbolift shaft, water, or a cliff, is an instant kill. See Combat System for environmental kills.

Fleet of Foot

Increases this operator’s First Movement by 1.0m.

Strike the Flanks

Grants a +20% Critical Chance bonus against Exposed enemies. Exposed is the status applied by flanking an enemy, moving around its cover; see Combat System.

Confirmed interactions

  • Exposed is applied by flanking, and by the Heavy’s Bulwark, which taunts enemies in a target area into attacking the Heavy
  • Disoriented is applied only by Sweeping Salvo among confirmed abilities; see the statuses table

Earlier preview attribution

PC Gamer’s March 2026 hands-on described the Assault’s ultimate as a triple shot paid from the shared Advantage pool. The Assault’s Ultimate is Sweeping Salvo, a cone attack, and the multi-shot ultimate is Open Fire, which belongs to the Gunslinger.

Upgrade ranks

Every ability above continues past its base values through the Focus Tree, where each rank costs Focus Points and improves the effect. Ranks with no recorded value are left out rather than filled in by inference.

Sweeping Salvo Ultimate

RankEffect
I14 base damage, 3 times per combat. Unleashes aggressive blaster fire that deals damage and Disorients all enemies in a large cone. Benefits from all bonuses to Blaster Damage. Effective range 12.0m. The attack cannot crit
II15 base damage, range increased to 13.0m
III16 base damage, range increased to 14.0m
IV17 base damage, range increased to 15.0m
V18 base damage, range increased to 16.0m
VI20 base damage, range increased to 18.0m, and the attack can now crit

An in-combat card for Sweeping Salvo III gives its Advantage cost as 7, the only Advantage figure recorded for this ability, and lists 14 damage against the 16 shown here.

Bull Rush Standard

RankEffect
ICharge into an enemy, dealing Melee Damage and pushing it backwards

Higher ranks exist but carry no recorded values.

Strike the Flanks Passive

RankEffect
IThis operator gains +20% Critical Chance against Exposed enemies

Higher ranks exist but carry no recorded values.

Fleet of Foot Passive

RankEffect
IIncreases this operator's First Movement by 1.0m

Higher ranks exist but carry no recorded values; this ability caps at rank V.


If information is missing, it has not yet been confirmed. Corrections are welcome.

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