Sharpshooter
Overview
The Sharpshooter is one of the eight standard classes (called Specializations in game) available to any operator in Star Wars Zero Company. EA describes it as:
The Sharpshooter is an expert marksman that excels at long-range engagements, focused on singling out and defeating chosen enemies in battle.
Abilities
| Ability | Slot | Cost | Effect |
|---|---|---|---|
| Precision Shot | Ultimate | 6 Advantage | Fires a calculated blaster shot that Always hits. 14 base damage, once per turn, with each rank adding 10% Critical Damage |
| Zero In | Standard | 1 AP | Set up a position for accurate shooting and gain 3 Stacks of Lethal, increasing Chance-To-Hit by +15% and Critical Chance by +9%. Each stack is worth +5% Chance-to-Hit and +3% Critical Chance, and all stacks are lost on moving or being knocked over. Ranks add a stack apiece, to 8 at its top rank |
| Pick Them Off | Passive | None | Increases Overwatch Chance-To-Hit by +5% and Overwatch Damage by +2 |
| Sharpshooter Training | Passive | None | This Operator has a +10% Chance-To-Hit bonus on all Blaster Attacks |
Precision Shot
The Ultimate fires a calculated blaster shot that always hits.
Zero In
Sets up a position for accurate shooting and grants 3 stacks of Lethal, increasing Chance-to-Hit by +15% and Critical Chance by +9%. Lethal is confirmed only on this ability.
Pick Them Off
Increases Overwatch Chance-to-Hit by +5% and Overwatch Damage by +2. It is the only confirmed class passive that modifies Overwatch.
Sharpshooter Training
Grants a +10% Chance-to-Hit bonus on all Blaster Attacks.
Confirmed interactions
- EA cites Scoundrel and Sharpshooter as a confirmed pairing: the Scoundrel’s Identify Weakness applies Vulnerable, allowing the next attack to critically hit
- Cover imposes a fixed Chance-to-Hit penalty, 50% for full cover and 35% for half cover; see Combat System
- Overwatch is cone-based, loses accuracy as the cone lengthens, and is cancelled when its holder takes damage
- Reflex Fire Training, a Bond System cross-training option, grants +1 Overwatch Damage
Upgrade ranks
Every ability above continues past its base values through the Focus Tree, where each rank costs Focus Points and improves the effect. Ranks with no recorded value are left out rather than filled in by inference.
Precision Shot Ultimate
| Rank | Effect |
|---|---|
| I | 6 Advantage, 14 base damage, once per turn. Fires a calculated blaster shot that always hits |
| II | Critical Damage increased by 10% |
| III | Critical Damage increased by 20% |
| IV | Critical Damage increased by 30% |
| V | Critical Damage increased by 40% |
| VI | Critical Damage increased by 50% |
Zero In Standard
| Rank | Effect |
|---|---|
| I | 1 AP. Set up a position for accurate shooting and gain 3 stacks of Lethal, increasing Chance-to-Hit by +15% and Critical Chance by +9% (5% and 3% per stack). Lethal is lost on moving or being knocked over |
| II | 4 stacks of Lethal: +20% Chance-to-Hit, +12% Critical Chance |
| III | 5 stacks of Lethal: +25% Chance-to-Hit, +15% Critical Chance |
| IV | 6 stacks of Lethal: +30% Chance-to-Hit, +18% Critical Chance |
| V | 7 stacks of Lethal: +35% Chance-to-Hit, +21% Critical Chance |
| VI | 8 stacks of Lethal: +40% Chance-to-Hit, +24% Critical Chance |
Pick Them Off Passive
| Rank | Effect |
|---|---|
| I | Increases Overwatch Chance-to-Hit by +5% and Overwatch Damage by +2 |
| II | +10% Overwatch Chance-to-Hit, +3 Overwatch Damage |
| III | +15% Overwatch Chance-to-Hit, +4 Overwatch Damage |
| IV | +20% Overwatch Chance-to-Hit, +5 Overwatch Damage |
| V | +25% Overwatch Chance-to-Hit, +6 Overwatch Damage |
Higher ranks exist but carry no recorded values.
Sharpshooter Training Passive
| Rank | Effect |
|---|---|
| I | This operator has a +10% Chance-to-Hit bonus on all Blaster Attacks |
Higher ranks exist but carry no recorded values.
If information is missing, it has not yet been confirmed. Corrections are welcome.